Wednesday, 10 March 2010

Zulaikha's Evaluation

Q1: In what ways does your media product use, develop or challenge forms and conventions of real media products?

As a group we applied Goodwin’s 6 points to our product. Many music videos show both narrative and artist performance, something we thought would also be a good idea for our song. We felt it would be good to show some visuals that amplify the lyrics of the song; not necessarily telling a complete story. We felt that it was necessary to use many scenes of the artist in both narrative and performance, because he is an up and coming new artist it was vital for us to emphasise his presence and make the audience familiar with him. There is also a relationship between the music and the visuals, as the beat of the music flows with the pace of the visuals. The structure and content is therefore similar to many music videos but specific elements are unique as this is what music fans like to see. In my PowerPoint u will analyse in more detail how our products matched up to other indie products.
In our music video we also aimed to demonstrate genre characteristics. This allowed audiences to distinguish it from other genres. In order to establish indie genre in our video we used typical elements such as showing various images of the guitar; the use of typical costume and typical locations.

Cinematography must also be analysed. Music videos tend to vary in angle, length, distance and movement and use many creative effects in terms of transitions and sound effects. Our music genre was indie. We found that many indie music videos use dark shadowy lighting, fast movement shots and extreme angles. Our song referred to the beautiful weather and precious moments the artist spends with his love. Because our song was mellow and had a slow beat, the pace of our shots was much slower than other videos in this genre. We still however used many different angles and shot lengths to induce a more vibrant feel. The variety of shots and constant movement of the camera within a shot prevents the audience from getting bored. The majority of the music video had shots of the artist to make the artist look significant. We showed a variety of close up and medium shots of the artist as the main feature of the video – this helps us indentify with him; it also helped in order to develop his brand image that is shown consistently through all the products.

Our music video also challenged the majority of indie music videos in its use of lighting, as mellow and bright tones were used to portray a very natural and rural image with the nature sites and outdoor woodland scenes.

Our music video demonstrates 4 of the 6 points that Goodwin feels are necessary when creating a successful music video. The need to sell the artists through many camera shots, the relationship of the lyrics and visuals, the relationship of the music and the visuals, and the key genre characteristics. We followed Goodwin’s 6 points because audiences are familiar with this style of music video and therefore audiences are more likely to accept our video more easily. The variation makes it interesting to watch and makes it stand out from the rest; it allows the video to be noticed which is vital in order for the song to be sold and promoted.

The two of Goodwin’s points that we did not apply to our video were ‘voyeurism’ and ‘intertextual reference’. In music videos, artists are often shown in a sexually voyeuristic way, however this is more the case with a female artist. We decided not to use any intertextual reference as our lyrics did not really have a link to any other films, stories or programmes.







Q2: How effective is the combination of your main product and ancillary texts?


A brand is an image particularly associated with a line of products. It can refer to an individual product or a number of products all linked together that are created and managed by the same company. The main aim of a brand name or trademark is to create an image that is relevant and that consumers like. This brand image is what consumers base their marketing decisions on as it determines whether to buy the product rather than other similar products on the market. As all our text were advertising one product, a song, it was vital they all created the same image so by repeating this it would have a stronger impact on the audience.

Our music video, Digipak and magazine advert all reflect a variety of typical codes and conventions that are used in the indie genre as outlined in question one. This consistent theme of indie codes and conventions creates a coherent brand image in all our products. All of our products have natural settings, bright lighting, casual clothing and creative artistic shots.

We have also tried to use similar images of the artist through our products to keep the image constant. It allows audiences to identify the linked products as promoting the same story and enables them to recognize the artists work and music; this is especially important as a new artist needs to create recognition.

The font used in the products (album and artist name) is a sort of logo in terms of the brand image. Therefore it was necessary to use the same font in all three products to maintain consistency to allow audiences to recognize the link between the products.

We also attempted to carry out a nature/seasons theme and use a lot of outdoor scenery through our products. This creates a link to the song lyrics ‘talking about the weather’. The lyrics refer to the artist talking about the different weathers and seasons with his girlfriend. If a person was to view the film without listening to the lyrics of the song they would be able to identify that the song has a link to the season, different times of the year and the natural beauty of the world and this is also seen in the print products.

The combination of our products is very effective as it stands out and all look like they belong together. The print products (magazine adverts and Digipak) use the ideas from the video in a creative way to bring extra gratification to the fan.


 
 
Q4: How did you use media technologies in the construction and research, planning and evaluation stages?


The production and construction of our music products was highly dependant on technology. Not only did we use media technology when constructing our products but we also used it during the research process, planning of our project and for the end of project feedback and evaluation.

The main media technology we used throughout our production was the internet and our blog site (www.blogger.com). The blog was a vital part of our project as all research, products, feedback and evaluation were uploaded onto this. This was very useful as it allows other group members (as well as the teacher) to access the blog from any location and add their work onto the blog and make changes. It also made it easier to get audience feedback as our work could be assessed at any time. We were able to upload posts regarding each stage of our project. It was an efficient way to receive feedback from those who view our blog with ideas that may help to improve our project. The blog also allowed us to add labels to help organize our posts and make it easier to identify who the post was by and what exact part of the project this was (e.g. research, planning, final product etc). It also allows users to locate information easily and efficiently. We were able to upload video clips, images and music files. We were able to embed YouTube links and also upload scanned images. This made our research more interesting and dynamic.

The internet played a vital part in our project as the majority of our research was done through the internet. This allowed us to access information relevant to music videos and the indie genre. We used sites such as Wikipedia, YouTube and MySpace. We even used Facebook as a means of communication between the group. This allowed us to get in touch with each to keep each other up to date.

We also used technologies such as our mobile phones and i-pod cameras to capture location shots during the planning to add a visual element to our blog. Our mobile phone cameras were also used to capture some of the nature images that we used in our Digipak such as the path of trees, summer forest trees and leaves.

The footage shot for our music video and the still shots used for our ancillary products were shot using digital still cameras and video cameras that were provided by college. We also used a tripod for static shots. Last year during our AS media production we had already used this equipment therefore were familiar with the way it works.

In order to edit the music video we used a programme called ‘Final Cut Express’. This enabled us to sync, upload, cut, edit and add effects to our music video. We were able to view the image and choose the scenes that we wanted to use and delete unwanted footage. It also allowed us to alter the lighting and colours of some of our scenes (e.g where the artist and his girlfriend are walking in the snow). We were able to add transitions (e.g. additive dissolve) and effects (e.g. slow motion) to make our music video effective and creative. We used filters to some scenes to make them warmer or brighter to create the style we wanted. We were able to add a ‘letter box’ look to some of our shots so that there is variation within our music video. Final Cut Express enabled us to produce things that we were notaware we could produce.

For our ancillary tasks we used Adobe Photoshop and I also used Paint.net (which I have access to at home) for some parts of the editing. We used many different tools to create effects that are eye catching and portray the image we wanted to present. Some of the common tools that we used through majority of our Digipak panels and magazine adverts were the ‘lasso select’ tool (to cut around images), ‘Gaussian blur’ (to blur out fragments of the image) and the ‘brush’ tool. We also used layers such as ‘overlays’ in many images where we altered the ‘opacity’. This was all new to me as last year I created a video based production.

We also used technology when it came to receiving our end of our product feedback. We uploaded our music video on YouTube for viewers to leave. We emailed friends and family a list of questions and a link to our blog so that they were able to view all of our products and give us relevant feedback. Another way we received feedback was to show people from our targeted audience the music video and then show them the printed versions of our Digipak and magazine adverts. The collated feedback was then uploaded onto our blog.

The final evaluation also uses various media technologies. Parts of my evaluation were created on Microsoft PowerPoint and then uploaded and published on Slideshare. These were then directly embedded into our blog. I also used screen grabs of scenes from my music video to add to parts of my evaluation. Furthermore, I used simple programs such as Microsoft Word and Paint to annotate images from my music video and ancillary tasks.

The use of new media technology allowed us as group to produce a great and effective product. It enabled us to put together a music video and a related 6panel Digipak and two magazines adverts. Without the proficient use of such programmes and the internet, it would have been very difficult to create the products we have.

In terms of looking back at my ability and skills last year I feel that I have vastly improved as photo editing was new to me. I feel that the lack of skills in such programmes when I first began the project have been replaced by strong and creative editing skills. I also feel that I have improved in creating a video based product as last year the programme we used (i-movie) was different and much simpler. Final Cut Express enabled me to do much more to our music video (e.g. colour grading) and allowed me to adapt my previous skills to the new programme. I am proud of both of our products that we have produced and know that the range of technology that we had access to has highly enriched my worked.

No comments:

Post a Comment